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World of Warcraft Battle for Azeroth’s Warfront Mode Explains

World of Warcraft Battle for Azeroth’s Warfront Mode Explains

Posted time: Apr 13,2018

Warfronts are one of the big new features in World of Warcraft: Battle for Azeroth. However, since they were first discussed at BlizzCon 2017, there has been some confusion as to what they actually are and how they will work. While we did not have every single detail about the gameplay of these large-scale battles, Ion Hazzikostas, the game director, provided us with some system level information during a visit to Blizzard Entertainment last week.


Warfronts are a 20-player PvE missions that simulates a real-time strategy game and draws serious inspiration from Warcraft III. However, instead of controlling  the peons and infantry, each player-controlled character acts as a hero would, leading the charge and swinging the battle in your faction’s favor.

The first of these Warfronts will be Stromgarde Keep, located in the Arathi Highlands,  an old Vanilla WoW zone. This mission will be rotated between Alliance and Horde. The example we were given was that the Alliance will start controlling Stromgarde when the expansion launches. After the Horde players put enough resources into their faction leaders, they will launch a Warfront.

During the next week or so, Horde players will be able to jump into the activity and be rewarded. Once the Warfront is over, the Horde will be victorious in the process of conquering and hold the zone. When the Alliance players gathered enough war supplies, they will launch a counter Warfront, just like the Horde did, and this Warfront will also be available for about one week.

Hazzikostas made it clear that launching a Warfront is as good as winning one. Because the activity is PvE instead of PvP, there is no failure state. In some ways, this system looks very similar to the Broken Shore buildings in patch 7.2 of World of Warcraft: Legion. Players will collect supplies and transfer them in to build a specific building. Each building has different activities and bonuses, but it will only last for several days before being destroyed. Then there will be a cooldown period before it could be built again.

It appears that the zone will trade faction hands weekly or bi-weekly, although it is not entirely clear what that means. According to Hazzikostas, it sounds like that the team is still trying to determine what the rewards are for Warfronts and for holding the zones. One suggestion was faction-only World Quests in that zone throughout the entire time you hold the area.

There are still many unknowns about Warfronts, but everything should be clearer once they test Battle for Azeroth’s alpha in a matter of weeks, . Either way, players will not have to wait for long time to try out Warfronts for themselves when the Battle for Azeroth releases on August 14.

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