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Fallout 76 Will Get Some Much-Needed Fixes With Its Next Patch

Fallout 76 Will Get Some Much-Needed Fixes With Its Next Patch

Posted time: Nov 30,2018

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According to Bethesda, on December 4th, the Fallout 76 will once again get another big patch, which will start trying to fix some of the bigger problems in the game. In addition, the company said it plans to communicate more in the future about the work of the Fallout 76 team and when new game updates will come out.

The followings are the fixes that the Fallout 76 next patch will bring to the game on December 4, let's take a closer look:

Increasing Stash Sizes

The stash size, which players have been calling for the company to increase back to the start of its beta in October, will increase from 400 to 600 pounds. Bethesda said that the number is still in a conservative state, and if it can do so without making the game more unstable, it will still look for ways to raise it even higher in the future.

Improving Loot Drops for Tough Bosses

Loot has also been a major concern, especially as more and more players participate in the Fallout 76’s end game, which is played around nuking sections of the map to make more powerful monsters to spawn. These bosses, including ones like the Scorchbeast Queen, can be real bullet sponges, and yet not always drop anything of real value to high-level players. Bethesda was not very specific, but it did say that after the next week's patch, players will get at least two or three valuable items from killing difficult bosses.

Free at Last

Players who have suffered from the glitch that causes them to be trapped in their Power Armor will eventually be freed from their terrible torment as that glitch is being repaired.

No More Excessive Backtracking

Currently, Fallout 76's respawn system forces players to return to the Vault 76. After the patch, they are finally able to respawn at the most recent discovery point on the map instead of the other side of it.

Bethesda also briefly introduced changes planned for another update on December 11, including the addition of push-to-talk on PC, the ability to respec characters after level 50, and the ability to load into a server where a player’s camp isn’t already occupied by someone else. Currently, when this happens, the new players arriving will take their camp broken apart and stored back in the building menu.

At this point, anyone is wondering if the fixes in these upcoming patches will crash the game, or whether changes to things like stash size will actually create more problems. At least Bethesda has begun to try and be more open about what’s coming in the future, rather than simply springing updates on players whenever they’re finally ready.

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