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It's been a while since we've last given an update on the progress of clan owned control points. I know a number of players have been hoping to hear more about the design and progress of this. With the 1.8 build you'll notice the addition of a new pane on your character doll called Prestige. It's the first part of a system that will be the basis for how clan owned control points will function. So, what exactly is Prestige anyways? Glad you asked! Here's a quick overview of the current design: * Prestige is a new form of currency that is recognized by the AFS. It is gained through the actions of your player. * Prestige can be gained through two types of actions: PvE and PvP. * On the PvE end, these actions are as follows: o Achieving a max kill streak o Killing control point minions and bosses o Killing standard bosses o Acquiring rare items off corpses of enemies you've killed o Included in the reward for specific missions * On the PvP side, Prestige can not only be gained, but lost as well: o Killing an opponent will net you prestige that is generated based on your level relationship to the player o You will also acquire a percentage of your opponent's prestige that is taken directly from them. |