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NCsoft has published the latest patch notes for City of Heroes/Villains. Powers *Cone Attack Powers - Corrected an issue where Cone Attack powers would not hit moving targets. *Animation time for Energy Punch, Stone Fist, Shadow Punch, and Charged Brawl changed from 1.0 second to 0.83 seconds. Activation time changed from 0.57 seconds to 0.83 seconds. *Archery / Ranged Shot - Fixed some minor issues with Archery - Ranged Shot's animation and graphical effects. Brawl - Animation time corrected. Old cast time was 0.67 seconds, and the new cast time is 0.83 seconds. *Earth Control / Animate Stone - Replaced Animated Stone's Stone Hammer Power with a version of Seismic Smash. He now understands how to cycle between powers more effectively. *Energy Melee / Energy Transfer - Increased visual impact of Hit graphical effects. *Accolade / Portable Workbench - The Portable Workbench should no longer be seen as a viable target for critter attacks. *Flurry and Sands of Mu should now play the correct animation while Spines - Quills is active
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