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7.0 elastic mechanism of the World of Warcraft world task reward equipment

7.0 elastic mechanism of the World of Warcraft world task reward equipment

Posted time: May 23,2016

Currently in the testing service, all maps of the world will have a certain task of blue-quality equipment bonus missions, each map randomly refresh 1-3 per day, there may be a total of 10 full-refresh the map every day, randomly distributed in five map because these days I have to find out if there is a map refresh only one task, then there must be equipped with a map refresh 3;
Content with equipment task reward point reward artifact, gold, resources, tasks like material, not complicated task, kill monsters engage in sabotage can be done;

Rewards have duplicate equipment, equipment such as three bonus missions on a map, there are two possible reward belt, while on other maps also have the task might rewards belt;

Reward equipment falling in the parcel when there are likely to be fighting equipment.

Yet the world mission equipment installed and so is not fixed, in addition to have a chance to become a war, there are now two tranches will be volatility
 

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